You can either become a skilled and well-known trader, refine your producing art or lead your troops to victory in 3D-animated battles, the decision is up to you. Also, in case you havent noticed, the primary goods you need to negotiate are at the same position within the tier (1, 2, 3). So next week is Elixir, followed by Dust. Use this calculator to see what benefits you can earn in the tournament Use the reverse calculator to see how many provinces and rounds you'd need to achieve a specific score. Negotiate or fight over powerful Relics to boost your production. The tournaments come in the same order as the goods are listed in your vault or the relics in your Main Hall: Marble, Steel, Planks, Crystal, Scrolls, Silk, Elixir, Dust, Gems. Check out our NEW & IMPROVED Tournament Calculator. Or you can choose the engineering Humans option and be the founder of an industrialized powerhouse with medieval style.īuild up the most beautiful city and establish the most efficient economic system that you can! In Elvenar you can upgrade almost every building, improving the production and the look of your city.Įxplore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. In this enchanting city-builder you can play as an Elf, be close to nature and give to your city a more magical plant-like look. OK, so what do we have here? Here are some of the things that pop up.Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. Whoa! There is a new Advanced Trader upgrade, to L6. Elvenar Tournament Tutorial Planks C16-2/01-20 You will see most of the matchups in provinces 01-20 the next video shows more of them up to province 50, so you can check how much variance can there be in losses even with equivalent matchups. The enemy SS factor is with respect to your own TSS in the same encounter. As you can see, your own Tournament squad size (TSSo) grows linearly, and province number N will have own SS equal to N times your base TSSo (1 province 1). And right from the get go! The last time we’ve seen those was… I don’t even remember when. Here it is: Tournament Requirements Province Progression as of. Chapter 14 / Constructs, for the S3 trading upgrade I think? So are we going to get some new resources? The answer is YES! Or so it seems. This stayed in beta for months, with the devs actually adjusting the mechanics before it went live. We continue our tutorial series on fighting in different Elvenar tournaments, and now is time for the Marble tournament. You can notice a few new names in the diagram, and most of them would be new guest race goods. There have been no changes to the difficulty progression of tourney provinces since they changed it from 4 encounters per round to one encounter per round. Elvenar Tournament Tutorial (2020) Gems Aggregate Losses (in regular squads) Keep in mind that doing 1-24 provinces in 2 is the same as doing 2-25 provinces in 1 etc, so you can see several lines in the chart. But there is one that is likely to be a new resource on par with mana and seeds. Use this calculator to see the total benefits you can earn for any variety of provinces and rounds completed in any weekly tournament. In this video Nomar shows us how to use 5 Priests to defeat all 3 of the enemy types found in the Crystal Province. Elvenar Tournament Tutorial (2020) Gems C17-5/01-24 You will see most of the matchups in provinces 01-24. We’ll talk about it a bit more in the resource section below. There is no Advanced Scouts tech in chapter 17 again (the last time we’ve had one was in Chapter 15). I am certain a great number of people are excited about that ? But then again, if the new tournament will go the way it currently looks like, scouting in the end game may become largely irrelevant. Catering: costs began in the hundreds of goods per encounter, but by Level 8 were costing around 10k per encounter (i.e. Today I completed my first round of Provincial Tournaments - opening 10 levels out of curiosity. No one would be hitting those 50+ provinces in the tournaments, so scouting beyond 500 provinces would make little sense. 3) Analysis of usefulness in relation to individuals. We’re getting 2 more research expansions – the same as in chapter 16. One is optional and only requires coins and sentients, so you can do it at your leisure. The second one – City Expansion 51 – is a mandatory tech, and needs guest race resources.
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